It is a huge number and it far exceeds the maximal value of a single-precision floating-point type in our current computers (which is about 1038).
Yet the maximal value that we can represent using the common double-precision floating-point type is larger than 10308. It is an unimaginable large number. There will never be any piece of engineering involving as many as 10308 parts.
Using a double-precision floating-point value, we can represent easily the number of atoms in the universe. We could also represent the number of ways you can pick any three individual atoms at random in the universe.
If your software ever produces a number so large that it will not fit in a double-precision floating-point value, chances are good that you have a bug.